We have hosted the application xnode in order to run this application in our online workstations with Wine or directly.


Quick description about xnode:

Unity Node Editor: This lets you view and edit node graphs inside Unity. Thinking of developing a node-based plugin? Then this is for you. You can download it as an archive and unpack to a new unity project, or connect it as a git submodule. xNode is super userfriendly, and intuitive and will help you reap the benefits of node graphs in no time. With a minimal footprint, it is ideal as a base for custom state machines, dialogue systems, decision-makers, etc. No runtime reflection (unless you need to edit/build node graphs at runtime. In this case, all reflection is cached.) Custom node-inspector code is very similar to regular custom inspector code. Plugins are repositories that add functionality to xNode.

Features:
  • Lightweight in runtime
  • Very little boilerplate code
  • Strong separation of editor and runtime code
  • Does not rely on any 3rd party plugins
  • Custom node inspector code is very similar to regular custom inspector code
  • Supported from Unity 5.3 and up


Programming Language: C#.
Categories:
Frameworks

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