snapcast online with Winfy

We have hosted the application snapcast in order to run this application in our online workstations with Wine or directly.


Quick description about snapcast:

Snapcast is a multiroom client-server audio player, where all clients are time synchronized with the server to play perfectly synced audio. It's not a standalone player, but an extension that turns your existing audio player into a Sonos-like multiroom solution. Audio is captured by the server and routed to the connected clients. Several players can feed audio to the server in parallel and clients can be grouped to play the same audio stream. One of the most generic ways to use Snapcast is in conjunction with the music player daemon (MPD) or Mopidy. The encoded chunks are sent via a TCP connection to the Snapclients. Each client does continuous time synchronization with the server, so that the client is always aware of the local server time. Every received chunk is first decoded and added to the client's chunk-buffer. Knowing the server's time, the chunk is played out using a system dependend low level audio API (e.g. ALSA) at the appropriate time.

Features:
  • The Snapserver reads PCM chunks from configurable stream sources
  • ALSA to capture line-in, microphone, alsa-loop (to capture audio from other players)
  • The chunks are encoded and tagged with the local time
  • The encoded chunks are sent via a TCP connection to the Snapclients
  • Typically the deviation is below 0.2ms
  • You can either install Snapcast from a prebuilt package (recommended for new users), or build and install snapcast from source


Programming Language: C++.
Categories:
Sound/Audio, Multimedia

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