We have hosted the application sketchbook in order to run this application in our online workstations with Wine or directly.


Quick description about sketchbook:

3D playground built on three.js and cannon.js. Simple web-based game engine built on three.js and cannon.js focused on third-person character controls and related gameplay mechanics. Mostly a playground for exploring how conventional third-person gameplay mechanics found in modern games work and recreating them in a general way. Raycast character controller with capsule collisions. General state system. You can define your own scenes in Blender, and then read them with Sketchbook. Sketchbook needs to run on a local server such as HTTP-server or webpack-dev-server to be able to load external assets.

Features:
  • Three.js scene
  • Cannon.js physics
  • Variable timescale
  • Frame skipping
  • FXAA anti-aliasing
  • Third-person camera
  • Character AI


Programming Language: TypeScript.
Categories:
Game Engines

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