We have hosted the application opentomb to run in windows online over linux online in order to run this application in our online workstations with Wine or directly.
Quick description about opentomb to run in windows online over linux online:
PLEASE NOTE: Project development moved to Github! https: //github.com/opentombHere you can find ONLY nightly builds for Windows.
OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http: //icculus.org/vt/vt/ project.
It is developing in netbeans 7 + GCC TDM 4.9.2
Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET.
Youtube engine work example: http: //www.youtube.com/watch?v=Jf3JGm67oS0
I need some help in game behavior algorithms, level parsing, e.t.c.
Needed for work:
1) Original Tomb Raider levels
2) Font .ttf
3) Config files (config.lua and autoexec.lua)
Audience: Developers, Testers.
User interface: OpenGL.
Programming Language: C++, C, Lua.
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